Mission Title: Nightfall (Halo: Reach)
P.O.V. Character: Noble Six
Stage Number: 3/52
It's later in the night following the recovery of Sword Base, and we're creeping along a tiny ledge on the cliffside, following Jun, Noble Three. We both have Sniper Rifles, and we're here to recon the Covenant 'dark zone.' It seems the Covenant can block electronic surveillance, so our orders are to find out what they're hiding. Kat is running the operation from back at base, and warns us that direct action may necessary. Jun jokes that when Kat runs an op, "direct action is always necessary."
|The Gúta are about as happy about the Covenant as we are.|
|Smuggled UNSC weapons? Yes, please!|
|A Stealth Pylon, the source of the Covenant 'dark zone'|
Every Halo game has a Sniper section, and this is Reach's; it features Noble Team's Sniper, Jun, and gives you a Sniper Rifle with greater than usual ammo capacity. If you like sniping, this is an entertaining mission, but story-wise it's just build-up. We already know the Covenant are on Reach, and Nightfall exists mainly to foreshadow the UNSC's counterattack, which will happen at dawn... in the mission after this one.
One neat thing about Nightfall is the way it shows several different groups on Reach reacting to the Covenant threat. Coming around the corner in the canyons and seeing the large Gúta creatures tossing debris around and going after Covenant grunts is a highlight, and Noble Team setting aside the normal rules of legality and teaming up with smugglers does a nice job of showing that all usual bets are off.
The atmosphere of Nightfall is fantastic: creeping through winding canyons beneath a rainy, moonlit sky. Unfortunately, that's really all the mission has going for it. There's not much new going on here. Drink in the pretty sights, and get ready for the UNSC counterattack.
Two Spartan helmets out of Five