We've arrived at the fifth stage of Athena, the World of Ice. In his book How to Win at Nintendo Games #2, by Jeff Rovin, he had this to say about this level: 'You'll go to the World of Ice after that [beating the dragon Boss of the World of Sky], but it's neither slippery nor very different, strategy-wise, from what's gone before.'
Jeff Rovin may, in fact, be a liar.
I'm joking, of course, but there's one very significant difference about the World of Ice that's going to cause me trouble on this leg of the journey, and has caused me difficulty just about every time I've tried to play Athena. But more on that in a moment.
1) The Club - if you only have a Bow and never upgraded it (which you won't have if you got the "last chance" bow right before Gryupus) you'll need this to break the blocks in the tunnel to the last room, or you'll be stuck.
2) Schoolgirl Dress - if you're playing without the aid of useful modern tricks like the ability to save anytime, this Schoolgirl Dress feels like a consolation prize since it's so easy to arrive at Gryupus without the proper weapon.
3) Pandora's Box - I didn't recognize the significance of this box, and it'll cause me trouble soon. Just remember that we picked it up from Gryupus with no explanation of what it does.